Custom Native Game Engines & Simulation Environments
PyCity v0.0.2-alphaA tile-based city builder featuring modular assets, automated texture streams, and a localized description parser that decouples game logic from hardcoded translation text strings.
Cube Dash v0.0.1-alphaA high-performance custom 2D engine built from scratch using strict memory management loops. Implements rapid collision matrix layers, dynamic velocity handling, and tight mechanical game physics optimized for fast-paced platforming.
All source code and build assets engineered by Pixel-Pulse Labs are distributed under the PolyForm Noncommercial License 1.0.0.
You are free to download, study, and modify the files for educational and personal use. Commercial exploitation, distribution, or resale of these engines is strictly prohibited.